Snakes and Ladders
Snakes and Ladders is a classic race for 2 to 4 players. Each player has one token. Roll a six-sided die to move along the numbered path from square 1 to the last square. Ladders shortcut you forward; snakes send you back.
Players
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Red (Player 1) starts the first game. The first player rotates between
games: Green opens the next, and so on in seat order.
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Green (Player 2) plays next. Play proceeds in seat order.
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Yellow (Player 3) and Blue (Player 4) join when three or four people play.
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Unused colours are removed at setup.
Objective
Be the first player to land exactly on the last square.
Board size
Before the race starts, choose a square board:
Large is the classic board. The path always winds the same way: square 1 is bottom-left, odd ranks from the bottom run left to right, even ranks run right to left, and the last square is top-left.
Setup
Each player’s token starts in the Start tray, just off the board (treated as square 0). A single six-sided die is shared. The opening player rolls first.
Gameplay
Each turn has two parts: roll, then move.
Rolling
Tap the die to throw it. The face is the number of squares your token will travel.
Moving
Tap the highlighted landing square to move your token.
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From the start tray, a roll of N moves you onto square N (then any snake or ladder there).
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From the board, your token follows the numbered path by that many squares.
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Several tokens may share a square. There is no bumping or capturing.
Ladders
If you land exactly on the base of a ladder, you immediately climb to its top. Ladder bases are marked in green.
Small 6×6
Medium 8×8
Large 10×10
Snakes
If you land exactly on a snake’s head, you immediately slide to its tail. Snake heads are marked in red.
Small 6×6
Medium 8×8
Large 10×10
Extra turn on a 6
If you roll a 6, you take another full turn after your token has moved (unless that move won the game).
Bouncing off the last square
You must finish on the last square by exact count. If a roll would carry you past it, you move forward to the last square and then bounce backward the remaining steps.
Example on the large board: you are on 98 and roll a 5. You step forward 2 to 100, then backward 3, and end on 97. If the bounced square is a snake or ladder, you take it.
Winning
The first player to reach the last square — by an exact roll, a bounce that lands there, or a ladder whose top is the last square — wins immediately.