Nim
Nim is one of the oldest take-away games, played with matches, coins or pebbles
on any table. This is the misère version a pub plays: the player left to take
the last match loses.
Setup
Three rows of matches are laid out: 3 in the first row, 5 in the second and 7
in the third.
Play
Players take turns. On your turn, choose one row and take any number of
matches from it, at least one and up to the whole row. You may only take from
one row per turn.
Winning
Whoever takes the last match on the table loses, and the other player wins.
There are no draws.
Strategy
Write each row's count in binary and add the columns without carrying. In the
ordinary game you want to leave that sum at zero. In this misère game, play the
same way until your move would leave only rows of one match, then leave an odd
number of them instead.